You are a dragon. Your spaceship has suffered a failure just after launch and you’re heading away from the solar system and into deep space. Why not go deeper?

  • A clicker game with deep real-world astronomical data.
  • You start off moving at about the escape velocity of Earth.
  • Click the warning button to increase your velocity (km/s) as you rocket into deep space.
  • Yep, keep clicking. That’s what a clicker is.
  • Watch as the lights of planets and stars begin to move faster in the background.
  • Use your star chart to track how far you get based on real distances from the Sun to various space objects.
  • (NOT IN ALPHA VERSION) Use spare parts once you get far enough out to increase your velocity even further.
  • Go as far as Saturn is from the Sun to get an autoclicker.
  • Should take less than a minute or so to start going faster than the speed of light.

This is a Jam entry though I worked alone on this project. I added some simple sounds and procedurally generated music.


Known issues:

  • Star chart scroll doesn’t keep place correctly–scroll to bottom and hit another milestone to reset.
  • Parts not implemented. Instead, get parts and autoclicker from a few milestones.
  • Dialog boxes are modal–this works as intended.
  • Breaking the speed of light–this works as intended.

Next version:

  • Notation when you pass the speed of light (about 300000 km/s)
  • That dang parts system. Purchase parts to go faster. Earn parts with distance from Earth.
  • New music as you go faster?

Download

Download
DragonSpaceWIN.zip 21 MB
Download
LudumDare-48.zip 23 MB

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